Inspiration:
My inspiration came from this gif I saw a while back and thought it was super cute.
I wound up with almost my full vision for the game, except for a few things. My game consists of a timed whack-a-mole style game where the holes become active randomly while a timer counts down from 30 seconds while the number of missed “whacks” are recorded and reset after 30 seconds. Additionally, I included a level counter which goes up after missing less than four whacks after 30 seconds, else, it resets back to one.
I originally wanted a whack-a-kitty game with two timers, one to pre-countdown to let the player prepare, and the other to go off after the countdown when the game begins. I also wanted the game to get harder ad the levels went up, but didn’t have enough time to implement that. I put in code to have sound effects, but I could not seem to find the sound library to put into openprocessing.
Final Code:
DISCLAIMER: NO KITTIES WERE HURT IN THE MAKING OF THIS GAME